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TYMJWATER

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FreeCell

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Solitaire
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Game guide · TYMJWATER

FreeCell: instructions and practice

Before making a move, check the cards in view. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Work at your own pace. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Check the relevant controls before continuing.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

A focus for your next round

Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.

Understand the aim

Build four suit foundations from ace to king. Check the relevant controls before continuing. Take a moment to read the table.

How a round unfolds

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How to use the controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. For a calm first round, focus on one decision.

Try this example

With two empty cells and no spare empty column, a group of at most three cards can move together. Check the relevant controls before continuing.

Keep this in mind

Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.

Clarifying the way this game works

What is the aim?

Build four suit foundations from ace to king. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Take a moment to read the table. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. Begin with the objective. Use another round to revisit a decision.

What completes a round?

Build four suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. The same rule applies on a phone and on a computer.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. Take the next action only when the current step is clear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. Take the next action only when the current step is clear.

What completes a round?

Build four suit foundations from ace to king. Before making a move, check the cards in view. Take the next action only when the current step is clear.

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